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AI Insights · Timothy · October 2025

Top Educational Games on iOS in Italy Q3 2025

Explore the performance of top educational games on iOS in Italy during Q3 2025, including trends in downloads, revenue, and active users.

Top Educational Games on iOS in Italy Q3 2025

In the third quarter of 2025, the educational games sector on the iOS platform in Italy showcased notable performance trends among the top five applications. These insights, gathered from Sensor Tower, reveal dynamic patterns in revenue, downloads, and active user engagement.

LogicLike: Kids Learning Games by Massiana from Belarus saw a gradual increase in weekly revenue, peaking at approximately $1.9K in mid-August. However, the app experienced a decline towards the end of September, closing the quarter with around $1.4K. Downloads peaked in late July at 1.4K and then decreased steadily, ending the quarter at 615. Active users showed a similar trend, starting the quarter at 1.3K and decreasing to 1.1K by the end.

Lingokids - Play and Learn from Monkimun Inc, Spain, maintained robust revenue figures, with a high of $4.1K in mid-August. Although revenue dipped to $2.9K by the end of September, the app's performance remained strong. Downloads fluctuated slightly, with a peak of 943 in mid-August, while active users decreased from 4.1K to 2.6K over the quarter.

Toddler game for 2-4 year olds by Bimi Boo Kids Learning Games for Toddlers FZ LLC, UAE, recorded modest revenue, peaking at $250 in mid-August. Downloads reached a high of 878 in late July before dropping to 325 by the quarter’s end. Active user numbers reflected a similar pattern, rising to 2.5K in late July before settling at 1.7K.

Toddler Games for 2+ Year Old by Brainytrainee Ltd, UK, experienced a steady revenue increase, peaking at $346 in late September. Downloads varied, reaching 594 in mid-August, while active users increased from 6.1K to 6.7K over the quarter, indicating strong retention.

Kids games for 2,3,4 year olds, also by Bimi Boo Kids, showed consistent revenue, peaking at $165 in late September. Downloads peaked at 643 in late July but saw a decline to 319 by the end of September. Active users increased initially to 1.7K before stabilizing around 1.3K.

These trends reflect the dynamic nature of the educational games market in Italy on the iOS platform during Q3 2025. For further insights, visit Sensor Tower's comprehensive analytics platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025